Interaction Design
Annika Jungfleisch


About Me
As a fourth-year Interaction Design student at the University of Limerick, I thrive at the intersection of digital fabrication and creative coding.
My work involves interactive programming, prototyping, and crafting engaging screen-based content.
I approach every project with curiosity, creativity, and a hands-on drive, aiming to design thoughtful, tech-driven solutions that make a real impact.
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Projects
Live Bus Timetable
This functional prototype was developed as a final project for a Digital Fabrication and 3D Modelling class.
I designed and 3D printed a custom casing and a vertical pole stand to house an ESP32 and a touchscreen.
The device was then programmed to fetch and display real-time bus arrival information, showcasing a complete hardware and software integration.
LitNest
"LitNest" is an intuitive reading tracking application designed to help users efficiently manage their reading progress and discover new books.
My process began with thorough market research and competitor analysis to identify key user needs and design opportunities.
During development, I created detailed wireframes, and interactive prototypes in Figma, constantly refining the designs to ensure a user-centered solution.
Dystopian Work Monitoring Device
This project involved designing and fabricating a critical artifact that challenges the prevailing norms of workplace monitoring.
The device serves as a tangible representation of potential future surveillance, intentionally created to prompt critical reflection on the broader implications of such technologies.
It features a custom 3D-printed case that integrates various components.
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Contact Me
Projects
Live Bus Timetable
This functional prototype was developed as a final project for a Digital Fabrication and 3D Modelling class. I designed and 3D printed a custom casing and a vertical pole stand to house an ESP32 and a touchscreen. The device was then programmed to fetch and display real-time bus arrival information, showcasing a complete hardware and software integration.

LitNest
"LitNest" is an intuitive reading tracking application designed to help users efficiently manage their reading progress and discover new books. My process began with thorough market research and competitor analysis to identify key user needs and design opportunities. During development, I created detailed wireframes, and interactive prototypes in Figma, constantly refining the designs to ensure a user-centered solution.

Dystopian Work Monitoring Device
This project involved designing and fabricating a critical artifact that challenges the prevailing norms of workplace monitoring. The device serves as a tangible representation of potential future surveillance, intentionally created to prompt critical reflection on the broader implications of such technologies. It features a custom 3D-printed case that integrates various components.